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eyesMarch 26th, 2011
Didn’t have time for a couple of weeks and now i work on these
eyes again , look good to me but I want a darker edge at the border
of the iris…
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another render test render on the old modelMarch 1st, 2011
and the skull, probably also the forehead and the chin…
but its with texture and i can still play around it for some quick render test.
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simple (position) Baker scriptFebruary 26th, 2011
Download it here
A snowing weekend makes me stay at home for study, here is a simple position baker script for maya, could be handy for exporting stuffs…
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angelina head sculpt newNovember 10th, 2010
updated:angelina is still not so good….now I am working on another base mesh, some WIP…
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Demo reelOctober 21st, 2010
Frankenstein, personal project; I modeled and shaded the head with maya and,zbrush and photoshop. Bee hunter and Bee, personal project; I designed and modeled both characters in maya, zbrush, and textured and shaded with photoshop, zbrush and bodypaint. Old man, personal project; I sculpted the old man and posed it in zbrush and maya, within one day. Caroline, personal project; I did the modeling and sculpting in maya and zbrush, texturing in zbrush, photoshop and bodypaint, and shaded with mental ray in maya.
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Flower and Bee WIPOctober 5th, 2010
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Refined BikeApril 17th, 2010
Another Attempt on this bike I modeled a year ago. After learning all fancy lighting stuffs, here I give another render.
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cybort head modelingFebruary 27th, 2010
this is finally done…though could be better…I have decided not to continue with this at the moment. more about anatomy to be explored soon.
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WIP??Revision Project>>>>DreamJanuary 10th, 2010
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