oscar sheikh

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May 2nd, 2011

girl_small

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April 3rd, 2011

daddy02

some models and sculpts

March 2nd, 2011



the frankenstein model isnt good, some problems with the eye,the nose, the mouth and the ears…

and the skull, probably also the forehead and the chin…

but its with texture and i can still play around it for some quick render test.

simple (position) Baker script

February 26th, 2011

Download it here
A snowing weekend makes me stay at home for study,
here is a simple position baker script for maya, could be handy for exporting stuffs…

angelina head sculpt new

November 10th, 2010

updated:angelina is still not so good….now I am working on another base mesh, some WIP…
not so good>>>>>>>>>>The new angelina head is made with my new basemesh, with better topology and more even polygon distribution. After studying more sculpting technique, anatomy and figure drawing skill, here is the new angelina.

Demo reel

October 21st, 2010

Frankenstein, personal project; I modeled and shaded the head with maya and,zbrush and photoshop.

Bee hunter and Bee, personal project; I designed and modeled both characters in maya, zbrush, and textured and shaded with photoshop, zbrush and bodypaint.

Old man, personal project; I sculpted the old man and posed it in zbrush and maya, within one day.

Caroline, personal project; I did the modeling and sculpting in maya and zbrush, texturing in zbrush, photoshop and bodypaint, and shaded with mental ray in maya.

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